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Corallus

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Corallus
Corallus.png
Health 1800 (Heart.png×900)
Damage 25 (Heart.png×12.5)
Environment Overworld
Hostility Aggressive
Version 1.0

Corallus (also known as the Coral Monster) is an Overworld boss in Advent of Ascension. She is summoned by throwing an Amphibiyte Lung in water. Corallus is considered to be a very hard boss, and should not be fought without excellent equipment. For strategies on fighting Corallus, see below.

Behavior[edit | edit source]

Corallus always hits with very strong attacks. For the most part, Corallus will use melee attacks. Corallus can swim around in the ocean very quickly. It should be noted that it can also transfer to land and this can make the fight much harder, due to her other abilities. Whenever it attacks a player with its melee abilities, she will send them deep downwards (if in an Ocean, towards the ocean floor). It should be noted, whenever Corallus is not in water her melee attacks will apply a severe weakness effect, reducing melee attacks heavily, and will slow players upon being hit.

Throughout the fight, Corallus will launch herself very high into the air, after letting out a loud roar. While in the air, Corallus will shoot several rapid fire, fast moving, homing projectiles towards players. These projectiles have a visual effect where the outer coral spins. These projectiles can be destroyed by hitting them. The projectiles explode upon being destroyed or hitting a player. These explosions can break blocks. The projectiles can also attack the player in a standard melee manner, doing 10 (Heart.png×5) damage.

Corallus will randomly turn into a darker form, increasing her damage to 37 (Heart.png×18.5) by being inflicted with Strength IV. She will never remain in this form for an extended period of time.

Strong Form
CorallusEnraged.png
Corallus' Projectile
CorallusShot.png


Strategies[edit | edit source]

When Corallus jumps into the air it is advised to step back to avoid taking explosion damage when she lands back down to the ground. It is also advised to destroy her projectiles before they manage to make contact with you to avoid their maximum damage. It is suggested to destroy them with a ranged weapon at a distance to avoid any explosive damage from them. When attacking Corallus with a melee weapon be sure to keep an eye on her because when she turns dark blue she is in her enraged form which deals triple damage.

However, it is most likely Corallus is fought in the ocean, so it may be a good idea to take Utopian Armor so you can regenerate underwater or when Corallus knocks you down under. In the ocean, her jump doesn't pose as much of a threat as it can be easily avoided by sinking lower into the water. However when Corallus lands, she will submerge under the water and can surprise you when you least expect it so keep an eye out for her once she lands. Take out the projectiles the same way you would on land.

Drops[edit | edit source]

Unique drops
Item Quantity Looting Chance Notes
Overworld Table 100.0%
The above pool is rolled 1 time.
Nothing 14.4% Chance is decreased with each level of luck and/or looting.
Water Rune.png Water Rune 6-20 11.5%
Storm Rune.png Storm Rune 6-20 11.5%
Raw Salmon.png Raw Salmon 6-12 10.3%
Silver Coin.png Silver Coin 1-5 10.1%
Magic Repair Dust.png Magic Repair Dust 1-3 8.6%
Sharp Claw.png Sharp Claw 1 8.6%
Raw Violet Skipper.png Raw Violet Skipper 1-3 8.0%
Raw Sapphire Strider.png Raw Sapphire Strider 1-3 6.9%
Raw Dark Hatchetfish.png Raw Dark Hatchetfish 1-3 5.7%
Gold Coin.png Gold Coin 1-2 4.3%
The above pool is rolled 1-2 times, with an additional roll per point of Luck.
Nothing 64.9% Chance is decreased with each level of luck and/or looting.
Coral Staff.png Coral Staff 1 11.7%
Achelos Diving Helmet.png Achelos Diving Helmet 1 11.7%
Oceanus Diving Helmet.png Oceanus Diving Helmet 1 11.7%
The above pool is rolled 1 time.
Corallus Statue.png Corallus Statue 1 100.0%
The above pool is rolled 1 time.

Trivia[edit | edit source]

Corallus, along with Baroness, are the only confirmed female bosses in Advent of Ascension.[1]

Corallus's boss music is Limit Break from Final Fantasy XIII (Japanese: ファイナルファンタジー13). Note: The part heard in game starts at 0:30.

References[edit | edit source]