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Health 1800 (Heart.png×900)
Damage 25 (Heart.png×12.5)
Environment Overworld
Hostility Aggressive
Version 1.0
Boss Music
Item (Quantity) Rate
Achelos Diving Helmet.png Achelos Diving Helmet 33%
Oceanus Diving Helmet.png Oceanus Diving Helmet 33%
Sealord Diving Helmet.png Sealord Diving Helmet 33%
Coral Staff.png Coral Staff 50%
Corby Slab.png Corby Slab (10) 100%
Borean Realmstone.png Borean Realmstone (5) 100%

Corallus (also known as the Coral Monster) is an Overworld boss in Nevermine. She is summoned by killing Amphibiytes. Every time an Amphibiyte is killed in the Overworld, Corallus has a very low chance of spawning. Corallus is considered to be a very hard boss, and should not be fought without excellent equipment. For strategies on fighting Corallus, see below.

Behavior[edit | edit source]

Corallus always hits with very strong attacks. For the most part, Corallus will use melee attacks. Corallus can swim around in the ocean very quickly. It should be noted that it can also transfer to land and this can make the fight much harder, due to her other abilities. Whenever it attacks a player with its melee abilities, she will send them deep downwards (if in an Ocean, towards the ocean floor). It should be noted, whenever Corallus is not in water her melee attacks will apply a severe weakness effect, reducing melee attacks heavily, and will slow players upon being hit.

Throughout the fight, Corallus will launch herself very high into the air, after letting out a loud roar. While in the air, Corallus will shoot several rapid fire, fast moving, homing projectiles towards players. These projectiles have a visual effect where the outer coral spins. These projectiles can be destroyed by hitting them. The projectiles explode upon being destroyed or hitting a player. These explosions can break blocks. The projectiles can also attack the player in a standard melee manner, doing 10 (Heart.png×5) damage.

Corallus will randomly turn into a darker form, increasing her damage to 37 (Heart.png×18.5) by being inflicted with Strength IV. She will never remain in this form for an extended period of time.

Strong Form
Corallus' Projectile

Strategies[edit | edit source]

When Corallus jumps into the air it is advised to step back to avoid taking explosion damage when she lands back down to the ground. It is also advised to destroy her projectiles before they manage to make contact with you to avoid their maximum damage. It is suggested to destroy them with a ranged weapon at a distance to avoid any explosive damage from them. When attacking Corallus with a melee weapon be sure to keep an eye on her because when she turns dark blue she is in her enraged form which deals triple damage.

However, it is most likely Corallus is fought in the ocean, so it may be a good idea to take Utopian Armor so you can regenerate underwater or when Corallus knocks you down under. In the ocean, her jump doesn't pose as much of a threat as it can be easily avoided by sinking lower into the water. However when Corallus lands, she will submerge under the water and can surprise you when you least expect it so keep an eye out for her once she lands. Take out the projectiles the same way you would on land.

Drops[edit | edit source]

Corallus's helmets drops are exclusive. That means you will get only 1 helmet per kill, along with the respective statue of this boss.

When killed, this boss always drops its stone statue version.

Trivia[edit | edit source]

Corallus, along with Baroness, are the only confirmed female bosses in Advent of Ascension.[1]

Corallus's boss music is Limit Break from Final Fantasy XIII (Japanese: ファイナルファンタジー13). Note: The part heard in game starts at 0:30.

References[edit | edit source]