Blasters
Blasters are ranged weapons that use Energy. Instead of consuming ammo from the player's inventory, blasters temporarily drain the user's Energy instead; without enough Energy, the weapon cannot be used.
Contents
Overview[edit | edit source]
Blasters are similar to guns in that when fired, the blaster launches a projectile at high speed. However, blasters differ from other guns in the way they are used.
To use a blaster, the player must first charge it up by holding down the use button while holding the blaster. After a while, the blaster will be able to be fired.
The ammunition to fire a blaster is energy. The player has to have enough energy in order to fire a blaster.
Blasters differ from guns in other ways:
- Projectiles fired from blasters do not do knockback to entities that are hit (with a few exceptions).
- Blasters will not recoil the player.
- Blasters deal blaster damage.
Enchanting[edit | edit source]
Blasters can be given the following enchantments:
Bolded enchantments are ones added by Advent of Ascension. Any Blasters can be enchanted at an Enchantment Table, Anvil, or Infusion Table.
List of Blasters[edit | edit source]
Below is a list of all Blasters in the mod. By default, they are listed in alphabetical order; the order can be changed by clicking the arrows at the top of the table.
Tier 0 (Overworld)[edit | edit source]
Name | Damage | Unholster time | Fire rate | Energy cost | Durability | Effects |
---|---|---|---|---|---|---|
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4 (![]() |
1.88s | 3.33/sec | 20 | 1750 | Slows targets |
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45 (![]() |
2.5s | 0.5/sec | 110 | 1000 | |
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0 (![]() |
1.88s | 2.0/sec | 0 | 1000 | Pretty colors! |
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3.5 (![]() |
1.88s | 4.0/sec | 17.5 | 1810 |
Tier 1[edit | edit source]
Name | Damage | Unholster time | Fire rate | Energy cost | Durability | Effects |
---|---|---|---|---|---|---|
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6 (![]() |
1.88s | 3.33/sec | 20 | 2430 | |
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12.5 (![]() |
1.88s | 1.66/sec | 38.5 | 2490 | Weakens targets |
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2 (![]() |
1.88s | 1.66/sec | 33 | 2400 | Fires a swarm of shots |
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7.5 (![]() |
1.88s | 2.85/sec | 21 | 800 | Withers targets |
Tier 2[edit | edit source]
Name | Damage | Unholster time | Fire rate | Energy cost | Durability | Effects |
---|---|---|---|---|---|---|
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0.1 (![]() |
1.88s | 20.0/sec | 2.5 | 2750 | Leeches health from targets |
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0 (![]() |
1.88s | 4.0/sec | 0 | 1500 | So many pretty colors! |
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0 (![]() |
1.88s | 6.66/sec | 15.5 | 2820 | Explosive ranged projectiles |
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1 (![]() |
1.88s | 20.0/sec | 2 | 2790 | Poisons the target, intensifying the more the target is shot |
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2.5 (![]() |
1.88s | 5.0/sec | 20 | 2910 | Weakens targets |
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3.5 (![]() |
1.88s | 6.66/sec | 7.5 | 2800 | |
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0 (![]() |
1.88s | 20.0/sec | 0.5 | 2860 | Pours out a toxic gas that heals allies |
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4 (![]() |
1.88s | 20.0/sec | 120 | 600 | Blasts the user upwards |
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4 (![]() |
1.88s | 6.66/sec | 7 | 3240 | |
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13 (![]() |
1.88s | 1.81/sec | 28.5 | 2810 | |
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4 (![]() |
1.88s | 5.0/sec | 7 | 3060 | Continuously shooting the same target increases damage |
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1.2 (![]() |
1.88s | 20.0/sec | 2.5 | 2840 | |
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36 (![]() |
2.5s | 0.66/sec | 80 | 2770 | |
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1.5 (![]() |
1.88s | 20.0/sec | 3 | 2810 | |
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0 (![]() |
2.5s | 1.0/sec | 50 | 2600 | Creates a toxic mist |
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2.5 (![]() |
1.88s | 10.0/sec | 4.5 | 3000 | |
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0 (![]() |
2.5s | 1.0/sec | 66 | 2800 | Explosive ranged projectiles |
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0 (![]() |
1.88s | 2.0/sec | 100 | 2870 | Fires 3 explosive beams |
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0 (![]() |
1.88s | 2.85/sec | 22 | 2760 | Poisons targets |
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0 (![]() |
1.88s | 20.0/sec | 130 | 2870 | Creates a large pushing force |
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6 (![]() |
1.88s | 4.0/sec | 13 | 2830 | Spreads impact damage across all nearby targets |
Tier 3[edit | edit source]
Name | Damage | Unholster time | Fire rate | Energy cost | Durability | Effects |
---|---|---|---|---|---|---|
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11 (![]() |
1.88s | 2.5/sec | 15 | 3150 | Creates a child projectile on impact |
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1 (![]() |
1.88s | 20.0/sec | 3 | 3240 | 3 constant streams |
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11 (![]() |
1.88s | 2.5/sec | 15.5 | 3200 | Slows Targets |
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0 (![]() |
2.5s | 0.2/sec | 80 | 3180 | Massive area explosion |
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0 (![]() |
1.88s | 20.0/sec | 1 | 3210 | Pours out a weakening gas |
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14 (![]() |
1.88s | 2.0/sec | 20 | 3200 | |
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3 (![]() |
1.88s | 10.0/sec | 4 | 3200 | Lights up targets when hit |
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19.5 (![]() |
1.88s | 1.42/sec | 27.5 | 3180 | |
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1 (![]() |
1.88s | 20.0/sec | 1.5 | 3190 | Energy beam pulls enemies towards the shooter |
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18.5 (![]() |
1.88s | 1.53/sec | 26.5 | 3230 | Launches all nearby enemies towards the target |
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1.5 (![]() |
1.88s | 20.0/sec | 2 | 3190 |
Tier 4[edit | edit source]
Name | Damage | Unholster time | Fire rate | Energy cost | Durability | Effects |
---|---|---|---|---|---|---|
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0 (![]() |
1.88s | 2.0/sec | 80 | 3760 | Fires 3 explosive beams |
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8 (![]() |
1.88s | 4.0/sec | 7 | 3790 | Spreads impact damage across all nearby targets |
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19 (![]() |
1.88s | 1.66/sec | 17 | 3840 | Weakens targets |
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37 (![]() |
2.5s | 0.4/sec | 90 | 5000 | |
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3 (![]() |
1.88s | 10.0/sec | 2.5 | 3830 | |
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0 (![]() |
1.88s | 6.66/sec | 12.5 | 3830 | Explosive ranged projectiles |
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12.5 (![]() |
1.88s | 2.5/sec | 11.5 | 3800 | Slows Targets |
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22.5 (![]() |
1.88s | 1.42/sec | 20.5 | 3810 | |
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0 (![]() |
1.88s | 20.0/sec | 200 | 7 | Destroys the soul of the target Does not work on exceptionally strong souls |
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0 (![]() |
2.5s | 0.2/sec | 60 | 3750 | Massive area explosion |
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1.5 (![]() |
1.88s | 20.0/sec | 1.5 | 3900 | Paralyzes targets in place while firing |
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20.5 (![]() |
1.88s | 1.53/sec | 18.5 | 3800 | Launches all nearby enemies towards the target |
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3.5 (![]() |
1.88s | 10.0/sec | 3 | 3780 | Lights up targets when hit |
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0.2 (![]() |
1.88s | 20.0/sec | 2 | 3770 | Leeches health from targets |
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0 (![]() |
1.88s | 20.0/sec | 200 | 5 | Destroys the soul of the target Does not work on exceptionally strong souls |
Currently unobtainable in survival[edit | edit source]
Name | Damage | Unholster time | Fire rate | Energy cost | Durability | Effects |
---|---|---|---|---|---|---|
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5 (![]() |
1.88s | 5.0/sec | 7 | 3600 |