Want something updated on this wiki more quickly? You can make a request here.

We are currently performing an upgrade to our software. This upgrade will bring MediaWiki from version 1.31 to 1.33. While the upgrade is being performed on your wiki it will be in read-only mode. For more information check here.


From Advent of Ascension Wiki
Jump to: navigation, search
Health 80 (Heart.png×40)
Size Width: 1.125 blocks
Height: 2.125 blocks
Damage 10 (Heart.png×5)
Environment The Haven
Hostility Aggressive
Version 1.0
Living Sound
Hurt Sound
Death Sound
Item (Quantity) Rate
Utopian Banner.png Utopian Banner 14.29%
Dragilator.png Dragilator 2%
Electinator.png Electinator 2%
Frosticator.png Frosticator 2%
Germinator.png Germinator 2%
Krilinator.png Krilinator 2%

The Automaton is an aggressive melee golem-like mob that comes in many colors.

Spawning[edit | edit source]

Automatons spawn naturally in the Haven. They will despawn if the player gets to far away from them, or if the difficulty is set to Peaceful.

Drops[edit | edit source]

Automatons can drop an Utopian Banner upon death. The color of the Automaton determines what gun drop the player will receive:

Red = Dragilator.png Dragilator

Yellow = Electinator.png Electinator

Blue = Frosticator.png Frosticator

Green = Germinator.png Germinator

Purple = Krilinator.png Krilinator

Automatons will drop 3 XP orbs when killed.

Behavior[edit | edit source]

Automatons will pursue players that get within 16 blocks of one. They will always float on water, even if their target is below them. Automatons use melee attacks, and will apply strong knockback upon hitting the player.

See also[edit | edit source]