3.2 has been released! You can read about it here, download the latest version here, or chat on the Official Discord server.
NOTE: A compilation of info (obtaining the new items, etc) can be found on this page while you wait for the wiki to be updated.


From Advent of Ascension Wiki
Jump to: navigation, search
Health 140 (Heart.png×70)
Size Width: 1.5 blocks
Height: 1.4375 blocks
Damage 4 (Heart.png×2)
Environment Gardencia
Hostility Hostile
Id aoa3:archvine
Version added 1.1

Archvines are hostile melee mobs that spawn in Gardencia.

Spawning[edit | edit source]

Archvines spawn in Gardencia naturally.

Behavior[edit | edit source]

Archvines are melee attackers. They regenerate health at a very fast rate, making them difficult for unequipped players to deal with.

They are immune to knockback, and will regenerate 1 (Heart.png×0.5) per tick if in water.

Drops[edit | edit source]

Archvines drop:

Unique drops
Item Quantity Looting Chance Notes
Sticky Slime.png Sticky Slime 0-1 N/A N/A N/A

Bestiary Entry[edit | edit source]

Archvines are yet another mutated Gardencian creature, this one originally being a carnivorous trapping plant.

When walking, its feet deploy roots into the ground and break them off with each step. It uses these roots to draw nutrients from the ground wherever it stands.

Like all other mutated Gardencian creatures, the Archvine is extremely aggressive. Due to their greatly increased regenerative powers as a result of their rooting mechanism, Archvines are very resistant to attack and will prove very dangerous to even experienced fighters.

History[edit | edit source]

Version Information
1.1 Added Archvines.
3.0 ID changed to aoa3:archvine from nevermine.Archvine.