Want something updated on this wiki more quickly? You can make a request here.

Archaic Armor

From Advent of Ascension Wiki
Jump to: navigation, search
Archaic Armor
Archaic Helmet.png Archaic Chestplate.png Archaic Leggings.png Archaic Boots.png
Armor Helmet: +4 Armor
Chestplate:+10 Armor
Leggings:+8 Armor
Boots:+4 Armor
Total: +26 Armor
Armor toughness +1 Armor Toughness per piece
+4 Armor Toughness total
Durability Helmet: 550
Chestplate: 800
Leggings: 750
Boots: 650
Effect When below 20% health:
Force all enemies away (80 second cooldown)
Renewable Yes
Stackable No
Version added 2.4
ID aoa3:archaic_helmet

The Archaic Armor is an armor set obtainable in Immortallis.

Statistics[edit | edit source]

Archaic Armor is stronger than diamond armor in terms of strength, with slightly less Armor Toughness.

Full Set Bonus[edit | edit source]

When a full set is worn, whenever the player's health falls below 20% of their total health, all nearby enemies will be forced away from the wearer at rapid speeds.

Repairing[edit | edit source]

Alacrity Armor pieces can be repaired with the following methods:

Enchanting[edit | edit source]

Archaic Armor can be given all of the enchantments that armor in vanilla Minecraft can be given. It can be enchanted on an anvil, Infusion Table, or Divine Station, but cannot be enchanted on a vanilla enchantment table.

In this mod, the player can also put the Intervention enchantment on the armor.

Obtaining[edit | edit source]

The Archaic Armor is obtained from the boss Flash. When he is defeated by the player, Flash has a 33% chance to drop one piece of the armor when defeated. There is an equal chance for him to drop any of the four armor pieces. Note that Flash will only drop the armor if he is defeated by the player.