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Angler

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Angler
Angler.png
Statistics
Health 112 (Heart.png×56)
Size Width: 0.75 blocks
Height: 1.1875 blocks
Damage 14 (Heart.png×7)
Environment L'Borean: Borean Ponds
Hostility Hostile
Living sound
Hurt sound
Death sound
Id aoa3:angler
Version added 1.1

Anglers are hostile melee mobs that spawn in L'Borean.

Spawning[edit | edit source]

Anglers will spawn in L'Borean naturally.

Behavior[edit | edit source]

Anglers are melee attackers. They have a sight-range of 16 blocks, and will pursue the nearest player within that radius. They cannot pathfind around obstacles, and will float on water, even if their target is below them.

They will regenerate 0.2 (Heart.png×0.1) per tick if in water.

Drops[edit | edit source]

Anglers drop:

Item Drops Requires player? Quantity Rate
Copper Coin.png Copper Coin No 5-13 100%
Ivory.png Ivory No ? ???%


Bestiary Entry[edit | edit source]

Resembling a two-headed blue walrus, the Angler roams the L'Borean coral fields aimlessly.

In a strange feat of evolution, it appears to have a bioluminescent growth protruding from above each of its heads. It's presumed that these growths were originally intended to lure potential prey when it lived underwater.

With it now being primarily a land animal however, its head growths don't have any known function.

Like most other two-headed, multi-tusked creatures, Anglers are aggressive and will attack on sight.

Its primary method of offense is to charge at the target and use its large tusks to pierce the flesh of its prey.

History[edit | edit source]

Version Information
1.1 Added Anglers.
3.0 ID changed to aoa3:angler from nevermine.Angler.
3.2 Health changed to 112 (Heart.png×56) from 45 (Heart.png×22.5) and damage changed to 14 (Heart.png×7) from 5 (Heart.png×2.5). Knockback resistance changed from 0.8 to 0 and they no longer inflict Slowness II on nearby players. They now drop Ivory.