Anemia
Anemia | |
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Statistics | |
Health | 70 (![]() |
Size | Width: 2.25 blocks Height: 3 blocks |
Damage | 10 (![]() |
Environment | Overworld |
Hostility | Aggressive |
Hunter level | 1 |
Hunter XP | 23.1 |
XP | ![]() |
Knockback Resistance | 50% |
ID | aoa3:anemia |
Version added | 2.0 |
Anemias are hostile flying ranged mobs that spawn during the Bloodhunt Event in the Overworld.
Spawning[edit | edit source]
Anemia spawn naturally in all biomes in the Overworld.
They will only spawn during Blood Hunt events, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.
Behavior[edit | edit source]
Anemias are flying ranged mobs that will strafe around targets in the air while firing projectiles.
They are aggressive, and will attack nearby players within 42 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Unique Abilities[edit | edit source]
When an Anemia's projectile collides with a block or entity, it will create a moderately-sized explosion. If it impacts a player directly, it will consume 50 Energy from the player.
Immunities[edit | edit source]
Anemias are completely immune to damage from Blasters.
Hunter Mob[edit | edit source]
Anemias are Hunter creatures that can be killed at any level. When killed, they will grant 23.1 Hunter xp.
Like all hunter creatures, Anemias will not be aggressive towards players that do not have the required Hunter level to attack. If spawned by a spawner block, they will be aggressive as normal.
Drops[edit | edit source]
Unique drops | |||
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Item | Quantity | Looting | Chance |
Overworld Table | – | – | 100.0% |
The above pool is rolled 1 time. |
Anemias drop 14
experience when killed.
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