|Prerequisite dimension||The Haven, The Abyss, The Deeplands, Gardencia|
|Text||You feel a feeling, you've never felt before.|
The Ancient Cavern is where the guardians of the gods reside, with the exception of Krasaun.
Overview[edit | edit source]
Unlike other dimensions which generate randomly, the Ancient Cavern is a unique large temple structure with spawners and boss chambers. The Realmstone for the Ancient Cavern is dropped by Automatons, Bloodsuckers, Flower Faces, and Rock Critters, which are the four main mobs that spawn in the Ancient Cavern (all of which originate from other dimensions).
The player cannot place any blocks in the Ancient Cavern besides torches. Attempting to do so will trigger a message saying,"A magical force prevents you from placing the block.", and prevent the block from being placed. This includes usage of Flint and Steel and buckets.
What to Bring[edit | edit source]
Why come here[edit | edit source]
- Scythes, a powerful variant of Greatblades exclusive to the Ancient Cavern.
Generation[edit | edit source]
The Ancient Cavern is a large temple with fixed generation. The player spawns in the main room, which has spawners for the mobs Automaton, Bloodsucker, Flower Face, and Rock Critter. Unlike in the other dimensions, the return portal does not generate where the player spawns, but rather attached to the formation in the middle of the room.
From the main room extends four hallways with shrines, that can be used to teleport to special chambers where the player can fight the Bosses Coniferon, Penumbra, Horon, and Goldorth. The shrines can only be used if the player has reached level 70 in certain skills and has a full tribute bar for the corresponding god.
The temple itself (as well as the four boss rooms) float above the Void, though the Void cannot be reached because the Ancient Tiles that make up the temple are indestructible.
Blocks[edit | edit source]
|Generates in structures|
Mobs[edit | edit source]
The Ancient Cavern has four Mobs, all of which spawn from spawners in the main room.
Hostile[edit | edit source]
|Name||Notes||Spawning Requirement||Useful Drops:|
|Automaton||These mobs' attacks knock you
back quite far.
|Spawns from a spawner||See here.|
|Bloodsucker||These mobs' attacks inflict Slowness
and will instantly heal some of its
lost health (aka "lifesteal").
|Spawns from a spawner||See here.|
|Flower Face||N/A||Spawns from a spawner||See here.|
|Rock Critter||These mobs are highly resistant to knockback.||Spawns from a spawner||See here.|
See individual mob pages for more information.
Bosses[edit | edit source]
|Name||Spawning Requirement||Useful Drops:||Notes|
|Coniferon||Spawned by having level 70 Augury, level 70 Infusion and a full Selyan tribute bar then right-clicking the Selyan Shrine.||See here.|
|Horon||Spawned by having level 70 Augury, level 70 Runation and a full Luxon tribute bar then right-clicking the Luxon Shrine.||See here.|
|Goldorth||Spawned by having level 70 Augury, level 70 Foraging and a full Pluton tribute bar then right-clicking the Pluton Shrine.||See here.|
|Penumbra||Spawned by having level 70 Augury, level 70 Hunter and a full Erebon tribute bar then right-clicking the Erebon Shrine.||See here.||This boss summons minions to help fight for it. Its minions include: Alarmo, Apparition, Basilisk, Devourer, Hellspot, Occulent, Shifter and Stalker.|
See individual boss pages for more information.
Resources[edit | edit source]
|Ancient Cavern • Barathos • Candyland • Celeve • Creeponia • Crystevia • Dustopia • Gardencia • Greckon • Immortallis • Iromine • Lands of Lelyetia • Lands of Runandor • L'Borean • Lunalus • Mysterium • Overworld • Precasia • The Abyss • The Deeplands • The Haven • The Nether • The Shyrelands • Vox Ponds|