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Alarmo

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Alarmo
Alarmo.png
Statistics
Health 74 (Heart.png×37)
Damage 0 (Heart.png×0)
Environment Vox Ponds, Ancient Cavern
Hostility Aggressive
XP Xp Orb.png 5
Living sound
Hurt sound
Death sound
Version added 1.1

The Alarmo is a robotic mob that makes siren sounds.

Spawning[edit | edit source]

Alarmos can spawn naturally almost anywhere in Vox Ponds. In the Ancient Cavern, Alarmos can be spawned in by the boss Penumbra. They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

Alarmos can be spawned using /summon aoa3:alarmo.

Behavior[edit | edit source]

Alarmos are melee mobs that will follow targets both on land and in water. They cannot go into 1-block wide gaps.

They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They do not attack by themself, but instead alert other mobs (including neutral mobs) of the player's presence, causing them to become hostile.


Drops[edit | edit source]

Unique drops
Item Quantity Looting Chance
Vox Ponds Table 100.0%
The above pool is rolled 1 time.


Bestiary Entry[edit | edit source]

Like most of the other Vox Ponds creatures, the Alarmo seems to have become mutated and merged with some of the surrounding structures, combining its previously natural head with a metallic cage.

No-one is really sure how they have managed to survive so long, as their primary method of attack when challenged is to charge directly at the target and explode, killing itself in the process.