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Airhead

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Airhead
Airhead.png
Statistics
Health 2 (Heart.png×1)
Size Width: 1.0 blocks
Height: 1.6875 blocks
Damage 14 (Heart.png×7)
Environment Candyland
Hostility Aggressive
XP Xp Orb.png 8
Id aoa3:airhead
Version added 2.3

The Airhead is an aggressive flying mob that spawns in the Candyland. They have the Attribute of Blaster Immunity

Spawning[edit | edit source]

Airheads spawn naturally in all biomes in Candyland

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

Behavior[edit | edit source]

Airheads are flying ranged mobs that will strafe around targets in the air while firing projectiles.

They are aggressive, and will attack nearby players within 42 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Immunities[edit | edit source]

Airheads have the mob attribute of Blaster Immunity, making them immune to damage from blasters.

Drops[edit | edit source]

Unique drops
Item Quantity Looting Chance
Candyland Table 100.0%
The above pool is rolled 1 time.

Bestiary Entry[edit | edit source]

Inexplicably lightweight, this flying creature gives off the faint smell of bubblegum when nearby. It appears to carry around a large air sack on its head, possibly allowing it to be carried along by air currents.

When poked, its air sack feels soft and brittle; though it does seem to distract potential predators from harming it, as it hides its real head underneath.

When threatened, it fires extremely hard pellets that are manufactured by its own body at potential threats.

History[edit | edit source]

Version Information
2.3 Added Airheads.
3.0 Airheads id was changed from nevermine.Airhead to aoa3:airhead.
3.2 Airheads no longer drop Candyland Tokens and Sour Gummies as exclusive drops, these are now dropped as a part of the Candyland Table.
Now drops items from the Candyland Table.
Damage changed 40 (Heart.png×20) to 14 (Heart.png×7).
Airhead is now immune to blasters.