The mod developer has officially decided that the mod was going to 1.15.2! If you still want to read the document detailing what could happen in regards to updating the mod to Minecraft 1.15, you can find it here. You can also voice your opinion on Discord.

Advent GUI

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The Advent GUI is a GUI that serves as a hub for information about the mod, and displaying the player's skill levels. It is the successor to the AoA Notice Board.

The default tab of the Advent GUI as seen in-game (minus username, which was edited out).

Overview[edit | edit source]

When the player loads up a world, a message will be displayed in chat giving the player the keybind ('DELETE' by default) to open the GUI.

The Advent GUI can be customized with various themes found in the "Help" section. The currently available themes include:

  • Default
  • Jungle
  • Ancient Ruins
  • Hell
  • Crystal
  • Transparent
  • Dark

Player[edit | edit source]

The Player section shows the player's skills, resource systems, tribute, their in-game name, and a model of the player. If the player is detected by the game to have had cheated, the player's model is replaced by that of a random mob instead.

Bestiary[edit | edit source]

A bestiary entry showing Arcworm.

See also: List of bestiary entries

The Bestiary section displays various information about mobs and NPCs the player has encountered.

When the player opens the Bestiary tab, a list of all the mobs the player has defeated that are in the Bestiary is displayed. The player can find a particular mob by scrolling down or by using the search bar. The player can click on a mob to see its specific entry.

The following information is present for each mob:

  • How many times the player has defeated said mob.
  • How many times said mob has defeated the player.
  • Whether the mob is a melee attacker or ranged attacker.
  • Whether the mob is classified as arthropod, undead, normal, etc.
  • The mob's hitbox size.
  • The maximum amount of health the mob has.
  • How resistant to knockback the mob is.
  • How much damage the mob does on Normal difficulty.
  • How fast the mob moves.

All mobs also have their model on display in the entry.

Some mobs have lore entries in the Bestiary. These explain certain in-universe details about the mobs, and can be accessed by scrolling down from the main statistics view. A list of these can be found here.

A majority of the mobs added by the mod have Bestiary entries, including NPCs, Bosses and Minions. If the Third Party Bestiary Entry option is enabled in the config, then vanilla mobs and mobs added by other mods can appear as well. By default, mobs from other mods and vanilla will not have in-universe details under their stats, but these can be added manually by the player.

The player can return to the mob list from inside the mob-specific entry by clicking on the header with the mob's name on it at the top of the mob's entry.

Guides[edit | edit source]

The Guides section provides the player access to various guides that explain some of the more important information within the mod, such as what to do to get started, the events, the skills, etc.

Help[edit | edit source]

The Help section provides a brief description on how to get help and provides official links. The GUI's theme can also be changed from this section.

History[edit | edit source]

Version Information
3.1 Added Advent GUI.
3.1.2 Added Bestiary.
Added an extraction guide.
3.1.2.b Added a death day guide.
3.2 Added A Crystal Theme.
3.2.7 Removed Leaderboards.
3.3 Added A Search Bar For The Beastiary.
Added A Transparent Theme.
Added A Dark Theme.