The mod developer has officially decided that the mod was going to 1.15.2! If you still want to read the document detailing what could happen in regards to updating the mod to Minecraft 1.15, you can find it here. You can also voice your opinion on Discord.

Acid

From Advent of Ascension Wiki
Jump to: navigation, search
Acid
Giant Snail Acid.png
Statistics
Hardness ?
Blast resistance ?
Transparent No
Luminance None
Tool Hand
Drops N/A
ID nevermine:acidBlock
nevermine:blockOrangeAcid
Version added Green: 1.0
Orange: 2.0

Acid is a block that damages players or entities that step on it. There are two color variants: green and orange.

Obtaining[edit | edit source]

Acid Blocks can be broken by hand. It breaks instantly when broken. Acid will never drop as an item, even when a tool with Silk Touch is used.

Natural Generation[edit | edit source]

Green Acid spawns wherever a Giant Snail walks. A Giant Snail is only able to spawn green acid on Precasia Grass, High Precasia Stone and Low Precasia Stone.

Orange Acid spawns whenever the player fires an arrow from a Skydriver Bow. The arrow leaves a trail of acid under it as it flies.

Usage[edit | edit source]

In-game, acid is only 1/8 of a block tall.

Green Acid damages the player when stepped on. It will not damage anything else. The acid will do 15 (Heart.png×7.5) damage per second to the player for as long as the player stands on it. The acid will also inflict Slowness to the player.

Orange Acid damages all other entities besides the player that step on it. The orange acid will do 8 (Heart.png×4) damage per second to any entity that stands on it. The orange acid will also inflict Slowness to entities.

Both acid types will decay after a short period of time.

Trivia[edit | edit source]

  • If the player dies when touching a green Acid Block, the death message will say "<player> was dissolved into acid."