The mod developer has officially decided that the mod was going to 1.15.2! If you still want to read the document detailing what could happen in regards to updating the mod to Minecraft 1.15, you can find it here. You can also voice your opinion on Discord.


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Release date 6 June 2020
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Previous version 3.2
Next version 3.3.1

3.3, also known as the Compatibility Update, is an update that was release on 6 June 2020.[1] The update adds compatibility with multiple mods.

Additions[edit | edit source]

Items[edit | edit source]

Music Discs

Advancements[edit | edit source]

Added 22 new advancements:

Added a new advancement tab: Completionist.

GUI[edit | edit source]

Advent GUI
  • Added two new themes: dark and transparent.
  • Added the ability to allow other mods to add their own themes.
  • Other mods can now add their own bestiary entries for their mobs.
  • Added a search bar for the Bestiary.
  • Added bestiary entries for Shik, Meganeuropsis, Dicer, Bugeye, Primitive Carrotop, and Corrupted Traveller.
  • Added the ability to add custom guides to the Guides tab.

Entities[edit | edit source]

  • A passive mob.

Configuration[edit | edit source]

Enable Resources
  • Allows the resource systems to be turned on/off.
Enable Skills
  • Allows the skills to be turned on/off.
Global Xp Modifier
  • Modifies the amount of xp gained from leveling up skills.
  • Default is 1.0.
  • A new config file that allows the player to enable/disable the compatibility with specific mods.
Maximum Allowed Minions
  • The maximum amount of minions that can be spawned by a player at any given moment.
Third Party Bestiary Entries
  • Configures whether vanilla and other mod's mobs appear in the Bestiary.

Third Party Mod Integration[edit | edit source]

  • Added the ability to add/remove recipes for the Infusion Table.
  • Added the ability to add/remove recipes for the Divine Station.
  • Added the ability for CraftTweaker recipes to add skill xp, give/remove resources and tribute to the player.
Immersive Engineering
  • Added the ability for this mod's crops to grow in a Garden Cloche.
  • Added the ability for Candied Water to be supported in the Chemical Thrower.
IndustrialCraft 2
  • The Hazmat and Quantum suits can be used to survive in the Vox Ponds and also obtain the Vox Ponds Realmstone.
  • Added Extractor recipes for the following items:
    • Unpowered Runes -> Runium Chunks
    • Charged Runes -> Charged Runium Chunks
    • Rusted Iron Ingots -> Scrap Metal
    • Grenades -> Gunpowder
    • Skullbone Fragment -> Bone Meal
    • Chestbone Fragment -> Bone Meal
    • Legbone Fragment -> Bone Meal
    • Footbone Fragment -> Bone Meal
    • Gold Coin -> Gold Ingot
  • Added Compressor recipes for the following items:
    • Armour Plating -> Chitin
    • Packed Ice -> Ice Crystals
  • Added crushed, purified crushed, dust, tiny dust, plate, and dense plate for the following ingots:
  • Added Macerator, Compressor, Smelting, and Crafting recipes for all the above items.
Just Enough Items
  • The Infusion Table, Divine Station, and Whitewashing Table now support JEI's move recipe button.
Just Enough Resources
  • Mob drops, chest loot, crops, and ore generation are now all visible in the JER interface.
  • Added default aspects for many of this mod's blocks and items.
Tinker's Construct

Changes[edit | edit source]

Resource Systems[edit | edit source]

  • The resource systems in-game (that appear on-screen when pressing 'O', by default) now have new textures.

Dimensions[edit | edit source]

Blocks[edit | edit source]

Many blocks were removed in 3.3. A majority of these were used as a part of the biomes added in Tslat 1.1 and removed in 3.0.

Blood Pine
  • Both the top and stems can now be crafted into Red Dye.
Dawn Bush
  • Can now be crafted into Gray Dye.
Deep Blooms
  • Can now be crafted into an Ink Sac.
Divine Station
  • The player is now able to shift-click items into the slots.
Frame Bench
  • The player is now able to shift-click Scrap Metal into its slot.
Green Celebulbs
  • Can now be crafted into Lime Dye.
Infusion Table
  • The player is now able to shift-click items into the slots.
  • Can now be crafted into Yellow Dye.
  • Can now be crafted into Purple Dye.
  • Can now be crafted into Magenta Dye.
Mystic Lamp
  • Now has a crafting recipe:
Mystite Ingot
Mystic Lamp
  • Can now be crafted into Cyan Dye.
Runic Bush
  • Can now be crafted into Light Blue Dye.
Stranglewood Log
  • The sides can now be climbed like a ladder.
    • The fullBoundingBoxLadders option must be set to true in the Forge config.
Whitewashing Table
  • The player is now able to shift-click certain items into the slots.
Yellow Celebulbs
  • Can now be crafted into Yellow Dye.

Entities[edit | edit source]

  • Now only creates fire when aggravated.
  • Hostile mobs now drop more vanilla experience points when killed.

Structures[edit | edit source]

  • The following trees have been changed to have more variety in their generation:
    • Achony
    • Bloodtwister
    • Celevus
    • Churry
    • Creep
    • Dawnwood
    • Eyebush
    • Eye Hanger
    • Haunted
    • Haven
    • Inverted Achony
    • Inverted Churry
    • Irodust
    • Irogold
    • Lucalus
    • Lunicia
    • Lunosso
    • Runic
    • Shadow
    • Shyre
    • Stranglewood

Configuration[edit | edit source]

  • Has been removed.

Other[edit | edit source]

Modding API
  • Has been removed in favor of making parts of the source code more accessible to other mod developers.

Fixes[edit | edit source]


Gallery[edit | edit source]

Teasers[edit | edit source]

References[edit | edit source]